Near completion


So, it appears that the combination Javascript / Web Assembly is more sensitive to abrupt changes of media that a code compiled with gcc. I had constant crashes when going back to the main menu in the web browser. It turned out it was caused by the music. If the music is paused with Mix_PausedMusic(), it has to be resume with Mix_ResumeMusic() before launching a new track.

DONE

  • Fields generation
  • Obstacles generation
  • Player 2D movement
  • Interaction player / obstacle 
    • blocked
    • destroy
    • push
  • Inter-field space generation (change of strategy, extended array with entry and exit field)
  • Obstacles generation animation
  • Import some real data
  • Welcome Menu
  • Sound
  • Some "animations"
  • Make it work on Windows!!
  • Time, score (only provided at the end of the game, but is it useful to overflow the player with info?)
  • Aesthetics (from an other century)

TODO

  • Understand that the player is stuck? Impossible. Looks like it's a family of hard math problems, N or NP depending the case, lol. 
  • Translations
  • clean code
  • github README: attribution, link media licenses.
  • clean itch.io page

Files

fee_online.zip Play in browser
Apr 11, 2022

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