Hold and Storm
Blues, you have to go the deeper you can through red lines. The more you divise the ennemy, the more the hostility toward their leader increases.
Made for the Jampley Game Jam 2025, theme : Divide and Conquer.
Squad behaviour is based on physics. Around 25h spent to develop the version submitted to the jam. Thus, there is only one type of ennemy squad and there still are some strange behaviours, let's call them features.
Published | 5 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | seb46 |
Genre | Action |
Made with | Godot, GIMP |
Tags | 2D, gamepad, Physics, Side Scroller, War |
Code license | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
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