Tame the crowd
4 candidates to an election try to tame the crowd.
Press ENTER to reload.
In the simulation:
A submission to the Trijam #294: The 3 hour game jam, where you have to code a game in three hours. The theme was "accumulate power".
I designed the game on paper in 2 hours. I coded the simulation part in roughly 3 hours. Surprisingly, it kind of worked. But I had no time to make it a "game".
Current (and last) version is post jam :
- correction of a bug that made Lisa too strong.
- cursors
Updated | 16 days ago |
Published | 21 days ago |
Status | Released |
Platforms | HTML5 |
Author | seb46 |
Genre | Simulation |
Made with | Godot |
Code license | MIT License |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few seconds |
Inputs | Keyboard |
Download
Download
build.zip 7.8 MB
Comments
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congrats!! I'm definitely voting for you on Wednesday! :) Fellow First 5er
(my Mac said that the page was reloaded because it was using to much memory ;)
Thank you for giving it a try, fellow godotner !
Strange bug of yours :). I can run it on Firefox with 300 people without problem on my computer while I only have a low-end integrated GPU and 16Gb of RAM... and in the build I put only 100 people, just in case... I'll try to make a proper version next week-end.
Edit: and the HTML build works (slowly) on my old android smartphone too. Apple and Godot...